In late 3052 engineers at the DSC Armory began a project
to design an advanced assault battlemech to serve in
front line forces across the Inner Sphere. It was
dubbed the 'Osiris Project' and was to become the new
money-maker for the manufacturer. Design difficulties and
procurement of advanced technology from the Gray Death
Memory Core lead the Armory to abandon the Osiris
Project after three years of development with no success.
With the openning of the large Armory plant on Keystone,
the project was revived. Along with assistance from
Earthwerks, engineers began a redesign of the original
Osiris using updated technology. The first battlemech of
the series rolled off the assembly lines of the Keystone
plant on August 2nd of 3061.
Capabilities:
Based on similar design principles as the Awesome and
Stalker, the Osiris is built to last. The DSC Armory
envisioned a new heavy line mech in the assault class to
provide great deal of firepower on the battlefield while able
to withstand counter-attacks. Cost was a definite issue for
the small manufacturer though, and several concessions
were made from the original design.
Originally the Osiris was intended to be a faster machine,
capable of matching the Battlemaster for speed. In order
to get the desired combat performance, an extra-light
engine was required. Due to difficulty of obtaining a
reliable supply of extra-light engines, engineers chose to
instead mount a cheaper GM 270 plant. While the Osiris
does maintain a respectable speed of about 50 kph, this is
a marked decrease from the original 64 kph that was
intended.
In order to keep the Osiris operational on the battlefield,
the designers provided the Osiris with sixteen and a half
tons of DSC Standard armor. This shows that the Osiris
has an extra bit of staying power over other large line
mechs. Of course, there are battlemechs with heavier
armor, but the Osiris also protects both mech and
mechwarrior with a Cellular Ammunition Storage Equipment
system for the volatile autocannon rounds. So should the
armor be penetrated and the autocannon ammunition
explode, the battlemech would be salvageable, and could
possibly even continue to fight.
The weapons package is the biggest selling point on the
beast. A Zeus Slingshot gauss rifle embedded in the right
arm forms the main source of firepower on the Osiris.
Capable of dealing extreme damage to targets at long
range, the gauss rifle fulfills its role as primary armament
exceedingly well. Backing up the gauss rifle is a new
development from Imperator Automatic Weaponry. The
Imperator Automatic Ultra-10 autocannon is capable of
delivering a hail of shells out to moderate ranges. Given
the high rate of fire the Ultra-10 can achieve, designers
have provided three tons of ammunition, enough to last
over two minutes of firing at the maximum rate. Rounding
out the weapons package are a pair of arm mounted
RAMTech 1200 heavy laser and a pair of RAMTech 800P
medium pulse lasers. The older model RAMTech 1200
has been problematic throughout developement, and
several buyers have suggested replacing them with
Blazefire Sweetshot extended-range lasers, but designers
felt comfortable with the older weapons system which
would keep cost down. With the additional lasers, the
Osiris finds itself most comfortable at medium ranges.
Deployment:
Currently the Free Worlds League seems to be buying the
vast majority of Osiris battlemechs. Several have been
sold to the Lyran Alliance as well, and orders are expected
to increase once battlefield performance is fully
demonstrated. There have been delays in deployments
though, as several divisions have reported actuator
problems with the hip and upper leg assemblies.
Designers are looking into the issue to determine the
source of the problems and whether a recall is warranted.
Variants:
OSR-11B - On the suggestion of some mechwarriors with
the Free Worlds Legionnaires, the Keystone plant has
begun producing a variation on the standard model OSR.
The OSR-11B replaces the Imperator autocannon with a
Kali Yama Weapon Industries class 10 LB-X cannon. To
account for the loss in firepower by removing the rapid
firing Imperator cannon, the medium pulse lasers have
been removed and a third RAMTech 1200 large laser has
been mounted in the center torso. Too accomodate the
increased heat of the added laser, an additional
double-strength heat sink is carried in the left arm.
OSR-11BX - A simple field refit of the 11B model, the Free
Worlds Legionnaires have found that the RAMTech laser
mounted in the center torso is easily replaced by a Victory
Nickel Alloy extended range model large laser imported
from the Draconis Combine.