ARA-1S Aura
DropShipCommand Tech Readout


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ARA-1S Aura

ARA-1S Aura

BattleMech Technical Readout

ARA-1S Aura
Mass: 55 tons
Chassis: Earthwerk GRF
Power Plant: Hermes 275 XL
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Kallon Unity Weave
Armament:
3 BlazeFire Sweetshot ER Large Lasers
6 Magna Medium Lasers
Manufacturer(s):
TharHes Industries Tharkad
Communications System: TharHes Euterpe HM-14
Targeting & Tracking System: TharHes Ares-8a


Overview:
Capitalizing on the relative succes of the Bushwaker, 
Tharhes Industries decided to try and make the design 
more potent against clan adversaires. The new mech 
while similar in apearance has developed as more a long 
range killer than inicialy anticipated.

Capabilities:
Takeing into accauont the fact of the clans superior range 
and manuverability, the engeneirs took the mechs best 
ranged weapon, the Blazefire Sweetshot ER large laser, 
and installed multiple systems. The Aura mounts 3 
Extended range large lasers. This dramatic increas 
in long range firepower has turned a mech with only 
moderate long range ability and little acuracy, into a potent 
killer with near pin-point acuracy.
The relatively small amount of back up weapons that the 
original Bushwaker mounted have been replaced with the 
raw destructive power of 6 Magna medium lasers. The 
incorporation of standard medium lasers was done to keep 
heat levels under controll. These 6 lasers provide the Aura 
with an amazing amount of back up protection that most 
test pilots tended to abandon there ER large lasers when 
a target was especialy elusive. 
Many were able to go in close and destroy targets were 
they would be torn apart at exstream ranges. This was 
possible due to the mechs 11.5 tons of Kallion Unity 
Weave standard armor. Another improvement over the 
Bushwaker was the use of the lower arm and hand 
acuators. 
Many Bushwaker pilots found them selves in close range 
with little to no protection, this addition solved that 
problem, makeing the mech not only an excelent long 
range killer but an effective brawler as well.

Deployment:
Apearing mostly in the house armies of Steiner, a few of 
these mechs have begun poping up in mercinary 
companies. One notable sale was to the Draconis 
combine, and order was placed for a full company 
of the Aura.

Battle History:
The Aura has yet to see battle but many of the mechs are 
going into the SLDF armies and will acompany the 
invasion froce into clan territory.
Type: ARA-1S Aura
Technology Base: Inner Sphere Level 2 Custom
Tonnage: 55

Equipment Mass
Internal Structure:ES 3.0
Engine:275 XL 8.0
Walking MP:5
Running MP:8
Jumping MP:0
Heat Sinks:16 [32]6.0
Gyro:3.0
Cockpit:3.0
Armor Factor:176 11.0
InternalArmor
StructureValue
Head:39
Center Torso:1826
Center Torso (Rear):9
R/L Torso:1318
R/L Torso (Rear):6
R/L Arm:917
R/L Leg:1325

BV : 1285 Cost : 10231758
Weapons and AmmoLocationCriticalHeatMass
ER Large Laser RT212 5.0
ER Large Laser LT212 5.0
ER Large Laser CT212 5.0
Medium Laser RT13 1.0
Medium Laser LT13 1.0
Medium Laser RA13 1.0
Medium Laser RA13 1.0
Medium Laser LA13 1.0
Medium Laser LA13 1.0