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Dragonfly

Dragonfly

Dragonfly

AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Dragonfly
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 2, Standard design
   
Mass: 40 tons
Power Plant: 240 Fusion
Safe Thrust: 8
Maximum Thrust: 12
Armor Type: Ferro-aluminum
Armament:
1 Arrow IV System


Overview:

Intended as an extremely cheap entry-level bomber for small mercenary and paramilitary forces, the Dragonfly succesfully navigates a perilous fine line between being ineffective and being too expensive. Though it is lightly armored and carries a single non-defensive weapons system, it performs well as a tactical bomber, striking at targets identified by TAG spotting lasers that might otherwise be beyond the range (or budget!) of heavy bombers or ground-based artillery. High marks for speed and manueverability help make this a surprisingly survivable craft, and a far cry from the suicide box that some initially take it for.

Capabilities:

The Dragonfly is an extremely compact design, something that first-time pilots immediately see when they climb aboard. Instead of a chair, the cockpit is laid more as a couch, where pilots lie almost completely reclined while controlling the craft with the controls at their right and left hands. The plane is nimble and easy to fly, responsive and well balanced at nearly every airspeed. Pilots claim that its visually strange computer-modelled shape lets them: "fly through the air instead of plowing" --Dully McIntire, veteran bomber pilot.

A centrally-mounted Arrow-IV missile launcher, so integral to the Dragonfly's role, is situated more or less directly behind the pilot. A small port allows missiles to be magnetically ejected at a shallow ground-impact vector, before the missile ignites and begins seeking. Up to 10 missiles can be loaded at a time, 5 per each of 2 copmartments, directly behind the launcher.


Class/Model/Name: Dragonfly
Mass: 40 tons
Equipment:             Mass
Power Plant: 240 Fusion 11.50
Engine Shielding:   .00
Structural Integrity: 8 .00
Landing Gear:   400
   Safe Thrust: 8 400
   Maximum Thrust: 12 400
Heat Sinks: 10 Single .00
Fuel:   3.00
Cockpit & Attitude Thrusters:   3.00
Armor Factor: 90 Ferro-aluminum 5.00

      Armor Value
      (Standard Scale)        
  Nose: 31      
  Left / Right Wings: 22 / 22      
  Aft: 15      

Weapons & Equipment: Loc SRV MRV LRM ERV Heat Mass
1 Arrow IV System Nose 20 20 20 20 10 15.00
  Ammo (Arrow IV) 10 ---           2.00
C.A.S.E. System Body           .50
TOTALS:           10 40.00
Tons Left:             .00

Calculated Factors:
Total Cost: 2,443,200 C-Bills
Battle Value: 650
Cost per BV: 3,758.77
Weapon Value: 1,120 (Ratio = 1.72)
Damage Factors:    SRDmg = 12; MRDmg = 12; LRDmg = 6; ERDmg = 1
BattleForce2: MP: 8N,   Armor/Structure: 2 / 0
    Damage PB/M/L: 1/1/2,   Overheat: 0
    Class: FM,   Point Value: 7
    Specials:artA