SWSP-1A Super Wasp
Dropship Command Armory SWSP-1A Super Wasp

Author: NGTM-1R

BattleMech Technical Readout

SWSP-1A Super Wasp
Mass: 35 tons
Chassis: Endo Steel
Power Plant: SearcyWorks 210 XL
Cruising Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: SearcyWorks LiftLight
Jump Capacity: 180 meters
Armor: SearcyWorks Plate Light
Armament:
SearcyWorks Hardlight Advanced-3 ER Large Laser
Guided Technologies 2nd Generation Streak SRM-4
Manufacturer(s):
SearcyWorks
Communications System: Tek BattleCom II
Targeting & Tracking System: SearcyWorks T&T Type 2


Overview:
Overview
The Super Wasp has been a long time in coming. Though
originally intended to be released alongside the Super
Stinger in 3042, the Super Wasp was delayed when a
critical fault in its structure was discovered. The Clan
Invasion halted its release again in 3049 as the production
line set up to produce it was rapidly converted to Super
Stinger production.  The Super Wasp was again about to
be released in 3055 when a Nova Cat raid demolished the
production line. After repairs, the production line was
retooled for another design. Finally, in 3065, the SWSP-1A
Super Wasp began to walk out of the SearcyWorks
factory on Pesht.

Abilities
As 35-ton BattleMechs go, the Super Wasp stands out in
no particular combat area. It can do almost anything a
Light 'Mech is supposed to do, and do it fairly well. Nearly
every MechWarrior has some familiarity with the original
Wasp, and the Super Wasp, like the other Super-series
designs, reproduces the look and feel of its parent design
almost perfectly. Unlike the Wasp, however, the Super
Wasp is both tough and well-armed. It mounts 100
percent of its theoritical armor, and CASE protects its SRM
ammo. It does, however, mount an XL engine.
SearcyWorks engineers are quick to point out that if
you've lost an entire side torso, you're probably doomed
anyways, so it will not matter if the engine was XL or not.
For weapons, the Super Wasp has a Victory Nickel Alloy
ER Large Laser, of AS7-K Atlas fame, and a Streak SRM
-4 launcher for close-in work, giving it more than twice the
firepower of the Wasp. The laser gives it excellent range,
while the Streak launcher engages short-range targets.
Finally, the 'Mech mounts a Beagle Active Probe, allowing
it to serve yeoman scouting duties or offer protection to
larger BattleMechs in urban operations.

Deployment
The Super Wasp is still relatively new: approximately forty
-eight have been produced, not counting prototypes and
custom one-offs from the SearcyWorks Customization
Department. The Pesht Armored Cavalry absorbed only
one lance of the Super Wasp, already having a large
number of very similar Super Stingers. Wolf's Dragoons
has bought a lance, surprisingly, and is reportedly pleased
with the design. The remainder are scattered in ones and
twos in Combine and Federated Suns regiments, primarily
those loyal to Prince Victor.

Variants
A popular variant, often requested from the Customization
Department, replaces the ER Large Laser with an ER-
PPC, the Streak SRM-4 with a Guardian ECM Suite, and
tacks on a head-mounted ER Small Laser. This turns the
Super Wasp into a slightly slow, but powerful, dedicated
scout 'Mech.
The original Super Wasp configuration, the one intended
to be released in 3046 alongside the Super Stinger,
mounts an SRM-6 and one ton of ammunition in place of
the Streak-4 and its ammunition. However, only three of
them exsist.

Notable MechWarriors
Lieutenant Marcus Winters, of the Pesht Armored Cavalry,
and his Super Wasp are most famous for having single-
handedly destroyed a Mad Cat Prime during the Ghost
Bears invasion of the Combine. In addition he has six
other kills (two Dashers, two Razorbacks, one Dart, and
one Stilleto), and three-fourths credit on an AWS-9M
Awesome.
Type: SWSP-1A Super Wasp
Technology Base: Inner Sphere Level 2 Custom
Tonnage: 35

Equipment Mass
Internal Structure:ES 2.0
Engine:210 XL 4.5
Walking MP:6
Running MP:9
Jumping MP:6
Heat Sinks:11 [22]1.0
Gyro:3.0
Cockpit:3.0
Armor Factor:120 7.5
InternalArmor
StructureValue
Head:39
Center Torso:1117
Center Torso (Rear):5
R/L Torso:812
R/L Torso (Rear):4
R/L Arm:612
R/L Leg:816

BV : 935 Cost : 5844218
Weapons and AmmoLocationCriticalHeatMass
Jump Jet(s) RL10 0.5
Jump Jet(s) RL10 0.5
Jump Jet(s) LL10 0.5
Jump Jet(s) LL10 0.5
Jump Jet(s) CT10 0.5
Jump Jet(s) CT10 0.5
Streak SRM-4 RT13 3.0
@Streak SRM-4 (25) RT10 1.0
ER Large Laser LA212 5.0
Beagle Active Probe LT20 1.5
CASE RT10 0.5