Crab IIC
Dropship Command Armory Crab IIC

Author: Nugget

BattleMech Technical Readout

Crab IIC
Mass: 50 tons
Chassis: Endo Steel
Power Plant: 250
Cruising Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Ferro-Fibrous
2 ER Large Lasers
1 Large Heavy Laser
1 Flamer
Communications System: Unknown
Targeting & Tracking System: Unknown

The Crab has been a stable mech for the Draconis 
Combine for the past 35 years and a house design for the 
last 20, and has brought the Dragon glory and honour. 
Even against the clan invaders the mech gave as good 
as it got.

One of the bleakest days for the Combine was the day the 
Nova Cats took a planet that produced the venerable 
CRB-28 design. When the Combine and Nova Cats were 
united under the Star League and the Nove Cats given 
control of the Irece Prefecture the battlemech plant and 
world remained under Nova Cat control. 

The Nova Cats were going to upgrade the line to produce 
thier Nobori-Nin class omni-mech but these plans were 
put on hold because extra resources were required for 
the construction of the Nova Cat class omni-mech line 
located on Irece.The  Nova Cat Khans decided that the 
clan needed a spiritual boost to regain the moral lost 
during the failed campaign against the Inner Sphere and 
thier abjurment from the rest of the Clans.

Now the Cats face a new threat, the Ghost Bears are 
throwing everything they have against the Combine and 
the Nova Cats and the Cats are feeling the pinch. Losses 
have been great and resources are in short supply and 
replacement mechs are needed immediately for the 
defense of thier homeworlds.

The battlemech formerly producing the CRB-28 was 
to be brought online and the Cats were about to begin 
upgrading the line when the bears struck. Instead of 
rebuilding the entire line to produce an entirely new 
chassis the Nova Cat commanders ordered a refitting of 
the Crab chassis for use in garrison units.

Clan designers overhauled the CRB-28 design and 
replaced the mechs components with clan technology. 
This made the already dangerous design, deadly. 

The Clans improved ER laser technology would give the 
Crab IIC greater damage capacity at 166% the range of 
the original weapons and the Clan double heat sinks 
would greatly improve the heat disapation of the mech.

Designers first upgraded the armor and skeleton of the 
mech replacing the currnet systems with Ferro-Fibrous 
armor and Endo-Steel internals respectively. This freed 
up even more space and allowed designers to further 
upgrade the mech.

The Clan engineers next replaced the arm mounted large 
lasers with ER variants and upgraded the short range 
firepower. The technicians added a Large heavy laser to 
the right torso to replace the mechs close range 
weaponry. With a damge capacity and range the same 
as that of the both original Crabs main weapons it's large 
lasers and just over the same heat output this weapon 
dramatically  increased the Crabs close range firepower. 
The only addition to the short range weaponry was the 
addition of a flamethrower to the nose of the mech for 
anti-Elemental duty.

To combat the enormous heat buildup produced an 
additional 3 double heats were mounted on top of the five 
additional heat sinks already present on the CRB-28 
variant. This allows the mech to fire all its long range 
weapons or all its short range weapons and one ER laser 
and still be able to control the heat buildup

Finally the designers took a leaf from the Combines 
manufacturers book and added a second pincer to the 
mechs left arm. While the claws would not be as powerful 
as those mounted on the triple strength CRB-29 they 
would still be a formidable weapon. 


The Crab IIC is seeing deployment in many of the 
surviving provisional and second line garrison clusters 
and galaxies filling spots opened by transfering of 
omni-mechs to the front line galaxies.

The Crab IIC as become accepted and respected by 
members of the Nova Cat clan and is set to find a 
permanent place in the clans touman after the threat of the 
bears has past.

Battle History

Several Crab IIC's have seen heavy fighting against the 
Ghost Bears but have been able to hold their own even 
against heavier omni-mech chassis. One notable 
instance is that of Star Captain Jason, who when faced 
with a Vulture B was able to destroy the mech and claim 
the mechwarrior as a bondsman, while only sustaining 45 
percent damage to his mech.

Other Variants

No official variants are known to exists although field 
commanders have been known to replace the large 
lasers with other variants of the weapon to suit thier 
fighting styles. Some of these variants have been seen 
weilding two heavy large lasers and only single ER laser, 
others 3 ER large lasers. One report also states that a 
variant mounting 3 large heavy lasers has been 
operating in an arctic area.

Preliminary plans have also been drawn up for an Crab 
variant with a movement factor of 6/9/5.

Actual BV 1483
Max Damage 38
Max Heat 47

Large heavy lasers weigh 4 tons 
heat 18
damage 16
3 crits

Type: Crab IIC
Technology Base: Clan 3058
Tonnage: 50

Equipment Mass
Internal Structure:ES 2.5
Engine:250 12.5
Walking MP:5
Running MP:8
Jumping MP:0
Heat Sinks:18 [36]8.0
Armor Factor:163 FF 8.5
Center Torso:1624
Center Torso (Rear):8
R/L Torso:1217
R/L Torso (Rear):6
R/L Arm:815
R/L Leg:1223

BV : 1587 Cost : 4798251
Weapons and AmmoLocationCriticalHeatMass
ER Large Laser RA112 4.0
ER Large Laser LA112 4.0
Flamer CT13 0.5
ER Large Laser RT112 4.0